Information System and Service Design: Strategy, Models, and Methods
INFO 290
3 Units
Robert Glushko
This is a Related Course.
Many of the most complex "information-intensive" service systems being built today combine person-to-person encounters, technology-enhanced encounters, self-service, computational services, multi-channel (combining “brick-and-mortar” and online), multi-device (the same service on different devices or platforms), and location-based and context-aware services. Furthermore, these systems and services are being designed in different organizational settings, including start-ups, enterprises with legacy-systems, non-profit and government entities, and even the home.The course takes a comprehensive perspective on how these different contexts and settings shape design activities and methods, including:
- Identifying stakeholders and scoping the service system
- Identifying and modeling customer segments, user types, or personas
- Analyzing and collecting data to identify and verify requirements and use cases
- Describing activities and information flows with blueprints and process models
- Designing for usability and quality
- Prototyping and iterative implementation
- Personalization and configuration
The course presents a framework for understanding and integrating the variety of design methods taught in more detail in other ISchool and MOT courses. Using a mix of theory and case studies, the course provides students with different backgrounds a unifying view of the design life cycle, making them more effective and versatile designers.
Course Syllabus (pdf)
Course Website